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Gravity can also be used to create a large no-gravity dome around you by combing 2 gravity orbs then pulling your hands apart after letting it charge. Using this ability you can rip people apart, pull them into your blade, shove them away, and even make them fly. Gravity can also be used to grab opponents limbs much like telekinesis on objects as long as you have the spell equipped. Gravity can be used to stagger opponents at short range and send staggered opponents flying. Gravity is an extremely powerful spell with far more unique abilities compared to the other 2 spells. WARNING: Using this improperly on enemies will charge their weapons too so be careful! Lightning on weapons have the same stunning property but inflicting it much faster with a longer stun. Lightning can be stopped by shields and swords, to avoid hitting enemy swords and shields try to aim either at their head with your hand pointed down or at their feet but with the risk of just hitting the ground. Using lightning for a short period of time stuns people out of actions but they recover quickly, if you let lightning build up on a target the stun lasts much longer. Lightning is a short ranged stunning spell dealing little damage to enemies but stunning them out of attacks, blocks, or any other action they might be doing. Lightning is a quick to cast spell and can be cast far sooner than fire or gravity.
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Fireballs fired this way have little to no cooldown unless the staff is low on charge. Enchanting a staff will allow the player to fire fireballs and a much faster rate by pressing the spell wheel button while holding the staff and moving it. Enchanting a weapon with fire allows the weapon to pierce metal armor as well as stick into stone walls. Fire balls will stagger opponents upon impact and deal massive damage. The Fireball launched when using this spell can be controlled by aiming your hand at a target, this even works after the fire ball is in the air. This covers spells available in the game Blade and Sorceryįireball can be used as a launch-able projectile which is good against enemy wizards or archers.
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